One interesting comment that I've been seeing a lot lately around various message boards and such where people talk about AI War is the comment that the game is a labor a love, and that I'm clearly not looking to get rich off of it. It's actually refreshing to see that sort of opinion, since I was all but accused of being pretty mercenary (and in one case "one step above a viagra ad") in the early days of trying to promote the game (a super, super, hard thing for a new indie developer with no track reco...
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