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Christopher M. Park - Blog: Choosing a DirectX Platform In C#

posted by http://jonnyboats.wordpress.com/http://jonnyboats.wordpress.com/ 1028 days, 22 hours, 37 minutes ago
Wednesday, July 29, 2009 7:12:16 PM GMT

Apparently my game AI War: Fleet Command is the first selling game to use the SlimDX development framework. Does it reflect poorly on me that I didn't know that until today, a month after my game was actually released? Well, that knowledge probably wouldn't have scared me off from using their library, anyway -- the proof is in the pudding, and I liked their pudding the best out of all the ones I tried.

At the time I remember seeing a "projects that use SlimDX" page, and I even looked a few of those,...

category: News | clicked: 0 | | source: christophermpark.blogspot.com | show counter code
tags: game, programming

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